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2018 · Polyarc Games
Aventura · Indie · Plataforma · Quebra-cabeça · Um jogador · PEGI 7
In Moss, players can reach out, touch, and interact with the environment while guiding Quill through her journey. As a character within the world, players will work together with Quill to solve puzzles, overcome obstacles, and conquer any danger that comes their way,” said Danny Bulla, co-founder and design director of Polyarc. “As gamers, we’ve been conditioned for years to hold a gamepad in our laps when playing games, letting our thumbs and fingers do the controlling. It has been a great experience to create an immersive game that encourages players to reach into and interact with a tactile world.
O tempo típico vem do diário. Por categoria, o valor é a mediana do tempo informado por quem zerou e, sem respostas suficientes, o tempo do diário.
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