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2020 · Eversim
Indie · Role-playing (RPG) · Simulator · Strategy · Tactical · Turn-based strategy (TBS) · Co-operative, Multiplayer, Single player
Fourth-Generation Warfare simulates warfare in the 21st century, which, in addition to the direct opposition of military forces, now includes espionage, international politics, cyberwarfare, media manipulation, and trade wars.
The typical time comes from the diary. Per category, it is the median time reported by people who finished it and, without enough answers, the diary time.
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