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2004 · FromSoftware
Strategy · Tactical
Unlike most other, action-oriented Armored Core titles, this installment is a strategy game. The player has no direct control of the mech in the action but can customize the mech as always, implementing additionally an AI that will fight on its own. The role of the player is to customize the mech and train the AI on training arenas. The two versions of the game allow for data transfer via USB, letting players exchange mech data between the PSP and PS2.
The typical time comes from the diary. Per category, it is the median time reported by people who finished it and, without enough answers, the diary time.
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