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1998 · BEC · Bandai
Shooter
The player controls Spike Spiegel's Swordfish II from a third person perspective. Each level involves chasing another ship (the bounty head) along a set track through different environments, while enemies (spaceships, robots, etc.) attack. Each stage ends with a boss battle, confronting your target. Between stages, bonus points earned can be spent to purchase upgrades for the ship (faster speed, more powerful ammo, stronger laser).
The typical time comes from the diary. Per category, it is the median time reported by people who finished it and, without enough answers, the diary time.
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