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2003 · Square Enix Product Development Division 6 · Square Enix
Role-playing (RPG) · Tactical · Turn-based strategy (TBS) · Single player · CERO B
Originally released in 1995 on the Super Famicom, Square revisits their 16-bit heyday and updates Front Mission for a new legion of fans. Played on isometric grids, various mecha from your Canyon Crow attack squad are arrayed against opposing armies. Move, encounter and fight are the generics of the game but weapon and armor upgrades also factor in the game where your crew gets upgraded to higher levels of performance. The menus, stats, and weapon upgrades in the game are entirely in English which makes Front Mission very easy to get into for importers. The storyline and conversations are in Japanese but the scrolling account after the first battle tells of the new conflict between the OCU (Southern Asia Oceana Community Union) and the USN (United States of New Continent).
The typical time comes from the diary. Per category, it is the median time reported by people who finished it and, without enough answers, the diary time.
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