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2007 · GameHouse
Puzzle · ESRB E
In this arcade puzzler, saving the rainforest involves tile-matching. A matrix of tiles in various forms is presented; swap adjacent tiles to create rows or columns of 3 or more, and these will be destructed. When triggering this, the areas under them will be turned into gold; you have to turn the entire level to gold (by creating matches over every square, including the corners) to complete it and receive a bonus with the time that you still haven't used.
The typical time comes from the diary. Per category, it is the median time reported by people who finished it and, without enough answers, the diary time.
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| Language | Audio | Subtitles | Interface |
|---|---|---|---|
| English | Available | Not available | Available |