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2014 · Shaman Games Studio
Indie · Puzzle · Single player
There is an island in the ocean that's lost in the fog and absent from all geography maps. The seafarer suffers a shipwreck and gets washed ashore an island. He attempts to find a way out, as he develops a relationship with the natives. The ultimate objective is to build a ship and leave the island. But first the player must build a house, a boat, and other strategic objects, all the while helping the natives with their problems. The final task is to build a vessel and sail away. The point of the game is to complete the levels Match 3 and receive access to Hidden Objects and Puzzles, at which point the player can begin to build objects.
The typical time comes from the diary. Per category, it is the median time reported by people who finished it and, without enough answers, the diary time.
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| Language | Audio | Subtitles | Interface |
|---|---|---|---|
| English | Not available | Available | Available |