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1997 · The Learning Company
Platform · Puzzle · Racing · Single player
Super Solvers: Gizmos & Gadgets is an educational science video game designed by The Learning Company. It is intended to teach children between the ages of 7 and 12 introductory mechanics, namely simple machines, magnets, basic electronics, and forms of energy.
The typical time comes from the diary. Per category, it is the median time reported by people who finished it and, without enough answers, the diary time.
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