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1997 · TGL · Entergram
Adventure · Role-playing (RPG) · Tactical · Single player · CERO A
Tilk: Aoi Umi kara Kita Shōjo is an adventure game in chapters with tactical-style battle sequences. Each chapter consists of a sequence of side-view dialogue sequences in which the characters interact and converse automatically. Player interaction is limited to occasional dialogue choices which will affect the story's progression. Each chapter may also contain one or more battle sequences in which the group of kids fight against other kids or against monsters. These are turn-based top-down tactical battles in the vein of Shining Force where the player controls each member of the party individually.
The typical time comes from the diary. Per category, it is the median time reported by people who finished it and, without enough answers, the diary time.
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